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LBX10 is crits, sure. 0 (from 1. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. Never been addressed, probably never will be. Now I might. to the point that I couldn't close in to do enough damage. So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Insane but I love it. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. It. org) and ‘mech builds from MechDB (mwo. After saving a build, the saved variant will appear in the page title and browser history. Also, during CS22, the Call-to-Arms feature for Competitive Play. MechDB takes precautions to ensure the security of your personal data. To set up an updated tool for the MWO Comp community was an idea by Live1991. MechWarrior Online > General Discussions > Topic Details. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. 121 for Javelin) It jumps almost twice as high (82m vs. Omni builds are fine, but need to use the CT for obvious reasons. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. Hello guys, I need a help/tips with creating my first build. The overhaul of nav-alpha is sexy though. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. It can move at 153kph before speed tweek. While most veteran player would prefer the S variant for the Jump Jet in the CT, the Prime isn't bad per say as you get that +5% heat dissipation quirk and the extra ton for another heatsink with +3 more CT armor. pdfs "IS" and "Clan hitboxes. Zeus. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. 5%, Heat -5%, Range +5%, Laser Duration -7. Stone Rhino is a Battlemech, and per MWO's rules it will be able to freely change armor, structure, engines and heat sinks. hint hint mechdb devs. ReplyFor your armor, the green value is already added to the gold value. BAS-A might be interesting with the ECM + JJ in the CT. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. 1. Good armor for a medium as well. Pattonesque Jul 14, 2004 johnny jesus and the infield fly rule Crusader trip report so far: Crael with 10MG/4SRM6 does a lot of DPS but has to stare and is fragile/priority target. Take Heat Containment and you can alpha it all. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Spent the rest of the match chasing fights that were over before I got there. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. Join the discord for updates. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. . Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. Better for the Eyes. I started playing a couple months ago and am on the verge of getting into Tier 2. Bushwhacker X1, three torso mounts, and a narrow front profile. Can fire four of the things at once which is 2 more damage than a dual ERPPC and 2 tons lighter. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. 8m) 10% range quirk makes a big difference (341m range vs. The weapons will have a tighter grouping that the Thanatos suggestions. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. 700 something in a raven 4x. Currently I'm using the 3 erll build and it just feels bad. Register now, and join us on our discord for more MWO goodness! And. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. you can run an lbx 20 and smls on it or do the common mpl hmg build. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). #5. not enough to have a really significant effect on your 'Mech. Good armor for a medium as well. Rookie. Totally agree. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. Torso variant if you're not a fan of the arm mounted weapons. alpha. Back to top #3 Ekson Valdez. The only thing out of date with. This thing wants Solaris City all day every day. Omni builds are fine, but need to use the CT for obvious reasons. 42) of that heat so you have a net of +6. CLAN AUTOCANNON 10. The main big cost sink on mechs is swapping structure and armor, and buying engines. . 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. GLHF! ProtonRhys • 2 yr. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. So the Double heatsink build dissipates more heat per second but will overheat in 3. com (Tierlist S thru A are completed and updated with all. #6 VeeOt Dragon. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. The Flea 20 is one I bought recently (stealth armour). Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. Posted 29 May 2023 - 07:45 PM. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. Otherwise, ammo and armor as suit you. by lammaer. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. The madcat LRM boat [mwo. The 2B has that -15% cooldown for Mpls which basically gives you the DPS of 6Mpls if you skill the cooldown. Let's review. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). 2HLL + 6ERML is a 75-point alpha. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. Roughneck 1C - ac20+3 x 6srm6a. It was pretty good as far as you can make a FPS mimic a TT game. IS XL's have 3 crits per side torso, so die to a torso destruction. Does anyone know how to add hand actuators in mwo. Of the ones you listed fury is pretty good. I think Fafnir is the most popular, but its hit boxes are ridiculous. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. com ). ago. Checked my SHoppers Drugmart, and local Magazine shop. 7 (85 tonner) Nightstar 9FC- 400 engine plus tweak does 73kph (insanely fast for a 95 tonner) Rodruby • 2 yr. by Affectionate-Fig-394. Good geometry/hit boxes and the ability to spread damage also help. nav-alpha. How we got from Before to After mech layout, as below: 1. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. u/Alias_Mortis. ago. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. The CRB-20 has only 6 energy mounts, so it's not going to. Please consider donating to show your support and keep the site running. Fast at baseline plus 140+ with masc. LPL with 400meters and ERMeds with 360. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. Only bad thing it is Orion with not so good arms. Register now, and join us on our. I ended up. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. If they do land a hit with lasers or missiles moving will spread out the damage between your components. found a build online for it but haven't tried it. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. Register now, and join us on our discord for more MWO goodness! And. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. Then Again. Burnaby, BC V5J 5M4 Canada. Now that MechDB 2. Endo steel and ferro fibrous armor are both expensive, so if you buy a mech that has them by default, you pay for the luxury. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. Ilostmycactus Aug 11, 2022 @ 10:27pm. don't fall for LRM builds, they too are a noob trap. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. isengrim. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. Vote. Skill tree seems insane. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. Personally I would prefer fleas over locust. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty. Some say that is a failure but I say that is character" or some such. just has timeless builds and lastly : Read the two . com. SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. Pretty great build for new players, I think. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. pdf". 2. MechWarrior Online > General Discussions > Topic Details. My workaround has been to copy/paste the desired armor value into the field. 3 AtO instead of 2. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. max cooldown nodes, speed tweaks, accel/decel, missile rack, skeletal density and armor hardening, couple of heat containment and radar dep. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. You can run MRMs on any IS mech with good hardpoints. . One set of their side torsos gets a big armor buff, which is what I run. i think mechdb has replaced it. if you want Locust, I recommend the -1E with 6 Medium Lasers. It. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Canada & USA 1-800-667-8743 | International +1 604-436-5900. The roughneck is another great brawling mech, with better mounts than the orion. com). The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). by lammaer. The best ones are - FNR-5B, CP-S, VTR-9A1. I'm partial to skirmishing at medium range. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. I got the platinum pack, and am looking for recommendations for the Adder A. Slap 3 AC/2 or RAC/2 in the right torso and go to town. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. Security. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. #footer_privacy_policy | #footer. For mid-range energy builds, I like to have a higher alpha strike. The roughneck is another great brawling mech, with better mounts than the orion. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. The crb-20 is has no jump jets so it can't poptart. nav-alpha. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. They sport 2 energy hard points on each leg, that require a "second pilot/gunner", to operate, and in MWO there isn't that kind of A. MRMs also come in different sizes--10,20,30, or 40. Register now, and join us on our discord for more MWO goodness! And. Systems: Command Console / Beagle Active Probe / Laser AMS. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. IS LE and Clan XL have 2 crits per side, so can lose both sides. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. RGH 3A Pulseboat is a favorite of mine. org) and ‘mech builds from MechDB (mwo. Sep 30, 2021 Should probably get the Twitter up and running again. . As an honourable mention the orginal mechlab used for many years was the one from smurfy: Unfortunatelly it is no longer updated so please refer to nav-alpha if you want up-to-date data. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. The crb-20 is has no jump jets so it can't poptart. 1. The others are mostly ballistic focussed, which is kind of a hard sell on a 45 tonner. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. So I may have had a few drinks last night and bought the dakka raven. I have a Griffin, can't remember the model number but it's the only one with ECM. 655 posts. ago. 5 when Splash is included) Damage Limit ( It has a Splash Effect. EZ farming. So Tier 5 can be matchmade up to Tier 3. it's unique and is basically a mechwarrior simulation at it's core. For Reference I give you this. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). Is this a all right build for this mech/ for a newish player? the head to around 12. (slightly faster too) With minor trigger discipline it has no heat issues. 1. Just pick a medium that calls to you and check the weapons that it can use, given that those are weapons you want to try and use, after that you can decide more things as you got the basics down. A warm welcome back to MWO! Here is my favorite build idea for Stalker Misery hero mech, also points towards where is the 'meta' build is. Smurfy was truly a service to MWO players. 5 when Splash is included) Damage Limit ( It has a Splash. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. 6-9. You have some flexibility between heat sinks and ammo. The alternative would probably be something like this: bl-7-knt-l [mwo. But perhaps there could be one variant that was even more tanky. 3. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. The ECM/masc Phoenix hawk is probably the best medium in the game. 6 and dissipation is 2. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. Clans had Stars, IS had lances. it's not like those other games because those are generic war games with no soul or history. All trademarks are property of their respective owners in the US and other countries. Armor is allocated by points, not by weight. Then clans came in. 1. com). The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. isengrim. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. I've also suggested just changing things so that all Clan ACs are the same amount of slots as their AC counterparts since we will never see ammo switching in MWO (theory reason why they are one slot more than standard ACs). MRMs are spread damage, so the alpha is not the same as pinpoint alpha. I. © Valve Corporation. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). Here are a couple builds you might try. It's small so you can increase your uptime by attending to conflicts where you'll be mostly ignored. com] Handheld mech that requires little in the way of thinking. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. It’s called mech. c) Click on the HSL quirk you are looking for. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. Posted 24 July 2022 - 03:02 PM. 36 comments. Fleas are small and fast so hopefully the enemy will outright miss. isengrim. Second mech I saw was a medium, Alpha strike deleted him. Register now, and join us on our discord for more MWO goodness! And. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). Under the terms of the lease, driver training, autocross and drag racing were removed. Tornado_XIII • 2 yr. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. org) and ‘mech builds from MechDB ( mwo. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). Especially if you want to use killing an Atlas. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). Its a fun build. Or on mwo. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. For me, it's all about winning those trades every time I poke from behind cover. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. Non laser stealth mech builds : r/mwo. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. Tourmaline Desert is hotter than other maps, but not hot enough. Well its good in that the others were not tanky enough. Main question. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Keep. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. ~Removed/shaved 0. Adder A builds. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. Register now, and join us on our discord for more MWO goodness! And. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Get In Touch. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. 1. The better option is to keep it and buy more mech bays if you are able. 8kph) tossing in another heat sink allows for. ~This technique is only for extremely ammo-starved builds. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. 2. You can cool down as needed between shots like that. Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. Flea 17 is one of the best lights in the game. Add this to 4xcUAC2 and the -15% UAC jam duration from skills and this mech wrecks. So a Clan medium mech can definitely field a larger ballistic weapon +. com ). NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . 4 posts. My workaround has been to copy/paste the desired armor value into the field. Very hot,. And you gain 2 tons compared to the 2A so you can still be fast. 0 website. #10. I've been using the light PPCs to scare opportunists from being too bold at range. Things that are working: - Browse (mechs and equipment. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. c) Click on the HSL quirk you are looking for. Aim for something in the 60-70 kph range. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. nav-alpha. I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. First guy was a heavy. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. First off, the Stone Rhino is not an Omni. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. Last edited by The Fifth Horseman ; May 10 @ 12:49am. Modifying the armor values is a bit fiddly though. SMN-B x4 SRM6a - I know the x5 SRM6a build is recommended on Grimmechs, but I like the 4 set a bit better since I retain more armor, slap on a little extra ammo, and I get a CAP to counter ECM that messes with the Artemis system. Register now, and join us on our discord for more MWO goodness! And.